MyVoice Website Optimization

UX Research and Design
Project Overview
MyVoice runs a regular survey pool for teenagers and young adults to gather their opinion towards social topics, and provides the public with survey questions, analysis and reports.

As we do UX research and redesign for the website, we used interaction map, survey, interviews, user testing sessions and made mid-fidelity and high-fidelity prototypes. Our final outcome helped the participants to have a smoother experience signing up, and made the process searching for information clear and efficient.
Link to MyVoice
My Impact
Conducted surveys and interviews on young adults and researchers about website usage

Redesigned the mobile and desktop experience of the info and recruiting website, make high-fidelity clickable prototype using Figma
Time
Jan 2022 - April 2022
3 months
My Role
UX Researcher & Designer
Team
Ziqi Yang, Chewy Lor, Sichun Xu, Yiwen Yang
Tools
Figma, Trello, Google Docs/Slides/Sheets

How Might We Questions

How might we make the website more engaging for teenagers and young adults?

How might we optimize the website flow for different audiences, i.e., young participants and the wide public(with a focus for researchers)?

Research & Design Process

Background research, Interaction Map & Competitive Analysis

Primarily, each of the team member test the website by ourselves and list out a few issues. We then analyze the structure of the website. Our competitors include: Respondent(https://get.respondent.io), User Interview(https://www.userinterviews.com/), and other youth-engaging websites.
Meanwhile, we searched for best practices for website design with a focus on young users.

Key Findings:
For the recruitment websites, they usually have a clear path from start to user participation; but in MyVoice, the path is too long and process/incentives are not clear.

In terms of whether the website is engaging for the youth, we find that websites may have stereotypes towards teens' preferences, such as too many interactions. Referring to best practices, we consider Flat Design system, straightforward info presentation, and designing a mobile view.

Respondent Interaction Map

Interaction Map for Respondent

Interaction Map for User Interview

Interaction Map for Youth Engaged Change

Interaction Map for MyVoice

Survey & User Interview

We first designed the survey questions, aiming to uncover the user demographics and preferences/goals about website usage. Key questions, apart form user demographics, include:

Do you often open a website on your desktop device/mobile phone/tablet?
What are your goals using MyVoice? What features are you most satisfied/find most difficult with?(for old user)
Are you more likely to open a website if your school/parent/friends introduce it to you?(for new user)

We divided users into young people/researcher and new user/older user groups and recruited at least 1 for each user group for our semi-structured user interviews (and following usability tests).

Interview Quote Example:
"I assume MyVoice wants to work with researchers? Can I customize the questions, or narrow down demographic?"

Key Findings:
For new users, they prefer to be referred to use the website and prioritize the ease of use.
For researchers and old users,
they are more interested in data, results and methods.
Most users would like the website to have a clearer and more descriptive information hierarchy or guidance.

Persona 1: Young people

Persona 2: Researcher

Mid-Fidelity Prototype & Usability Testing

Based on our previous findings, we made a mid-fidelity prototype to reorganize the information hierarchy in wireframes in MyVoice. We used this prototype to conduct our usability testing.

Key Findings: 
The navigation bar should be redesigned for better information hierarchy

The information architecture of some pages are problematic

Users have problems understanding and distinguishing different pages

Final High-Fidelity Prototype

Design Goals

1. Redesign navigation bar to match user mental model with better information hierarchy to be more efficient

2. Participate and Home page needs to be better visualized for improved readability 

3. Redesign individual page headings and layout for a more visually distinct look

4. Add breadcrumb and question icon on each page

5. Based on youth's preference to be referred and tech usage habits, design a mobile prototype.

Researchers' experience: finding topics, pool questions and reports
Youths' experience: Be informed, sign up and participate
Click to try web prototypeClick to try mobile prototype

Before - Participate

After - Participate

Before - Homepage

After-Homepage

Reflections & Takeaways

Before you make any user flow or drafts, rethink the users: Who are they exactly? What do they do and what do they need this for? Define users and their goals.

Students and researchers have different goals and different preferences. Students look at the sign-up process and incentives, and the researcher is looking for data and methods.

Pay attention to information hierarchy and organization. Don't make users jump back and forth or get lost. Sort and categorize information along with the user flow.